How ten shadows would work

How ten shadows would work
Last post I made I explained how I think cursed spirit manipulation could work in game now I’ll be explaining how the ten shadows technique would work
Mastery 1: Rabbit escape, summons several rabbits that attack nearby enemies (cooldown 9.5 secs)
Mastery 50: Toad, this is a move that is aimed when used, does small damage and stuns enemies for 2.3 secs (cooldown 12 secs)
Mastery: 100 Nue, summons a large owl that flies forward and electrocutes any enemies in its path. Enemies hit by it will take small amounts of damage overtime for 8 secs. When held the move allows you to travel around with more mobility similar to sub zero gliding ice or the Santa sleigh skill scroll (cooldown 25 secs)
Mastery: 150 Shadow inventory, when used the move allows u to select any weapon that u currently own. When used it will look similar to when u open a chest but will have multiple rows showing all of your weapons and u click whichever one u want to pull out. Using this move will give u iframes similar to hollow purple so that u can’t be interrupted whilst choosing a weapon. iframes would last 8 secs, in my opinion that’s plenty of time. (Cooldown 40 secs)
Mastery: 200 Max elephant, a large elephant is summoned that shoots at enemies in front of you. Enemies hit with this attack will have wet status effect for 10 secs (cooldown 40 secs )
Mastery: 250 Maximum: Divine general, as a last resort the player summons mahoraga. Now this mf would have to be nerfed A LOT to be balanced and fair so bear with me. So for mahoraga I was thinking it could be similar to gojo and sukuna’s maximums where it’s kind of like a transformation. Using this move plays a cutscene where the player is smacked aside by mahoraga and after that u get to play as him. You’ll also gain the same amount of health back as you do with gojo’s maximum. As mahoraga you will only have one move: adaptation when the move is used after getting hit with something you’ll be able to adapt to it. To make it balanced you can adapt 3 times then after that it’s a 65 second cooldown. Your m1s would also do 730 damage per hit. If your opponent kills you as mahoraga then you’ll live but have the same amount of health you had before summoning mahoraga, if you kill your opponent as mahoraga then you die. (Cooldown 200 secs)
Mastery 300: Domain expansion chimera shadow garden, when used the player casts an incomplete domain with no barrier. When used a massive shadow puddle on the ground will appear roughly the same diameter and circumference as a normal domain. Enemies caught in it will have their movement slowed significantly and won’t be able to dash and their rush distance is reduced making it extremely difficult to escape. With this domain multiple of your shikigami will be summoned and attack the enemy as well as clones of yourself. This domain wouldn’t give any stat buffs like the others. (Cooldown 160 secs)
Comments
ngl u should give mahoraga more moves, but you couldnt use anything other than your technique while using mahoraga. no weapons and no strength skills. only mahoraga moves.
What should I do next disaster plants or projection sorcery?
I too came up with my own ten shadows moveset today
(Just copied and pasted from my original post)
I personally think it should be a full 8 moves, lots of which having chants (not really chants but it’s the only way I think some should be able to have variants and how to merge the shikigami)
Move 1: divine dogs (chantable) (block break if chanted) When using it I think it would be something like you summon the dogs to do some quick attack like a bite or a scratch
When chanting it would do Diving dog’s totality which is when there is just one single dog with the power of them both, and it would do more damage obviously
Move 2: rabbit escape (unchantable) (blockable) This move is a combo move which you would do a barrage of attacks with several rabbits by your side attacking ass well Maybe a funny little Easter egg is if the opponent blocks it there would be an animation of when toji deflected all of megumis rabbits
Move 3: nue (chantable) (blockable) When you use it it will be amiable and nue will crash down at your opponent When chanted you ride nue letting you combo and nue will stay in the air allowing you to chant other shikigami letting you make Agito or combine with the frogs
Move 4: toad (chantable) (unblockable when chanted) When used it will act like curse tendril and pull your opponent to you To chant it you must chant nue first and when you chant it it will summon multiple frogs with the wings like megumi did against todo and if you do it in air they will fly up with your opponent and the overwhelming amount of frogs prevents your opponent from chanting (it will just bypass block of chanted)
Move 5: great serpent (chantable) (block break) You will summon the serpent from a shadow in the ground and will travel a short distance and go up a little then slam down with your opponent and they will be stunned for a short period of time When chanted the serpent will apply a poison effect for a few seconds and then remain in the area with nue (if nue is there) to make agito
Move 6: round deer (chantable) (counter) Round deer will be a counter and if successfully used it will do a simple attack like a headbutt but the primary function is the use of round deers ability to heal, if the counter is used successfully you gain 5 seconds of healing for about 5-10%, a decent amount but not to unfair. If chanted even if you miss the counter round deer will remain with nue and other shikigami needed for Agito
Move 7: tiger funeral (chantable) (blockable) Tiger funerals ability’s are unknowns so the devs have to come up with something like they did with star rages domain but I think a simple bite or slash but this is the final changeable move which will be used to make agito
Move 7.5: Agito This shikigami is summoned when all previously mentioned shigikami (nue, great serpent, tiger funeral, and round deer) used to make it are used within a short period of time (about 1 minute) this shikigami will have very little health but is able to make use of round deers healing so if you don’t kill it quickly (if your fighting it) it will heal back up and will continue to fight you.
Move 8 / maximum technique: Eight Handled Sword Divergant Sila Divine General Mahoraga
This move will have a long charge up like hollow purple but summons mahoraga to help you, each time it gets hit with an attack it takes reduced damage, first time it takes half damage then goes down 5% each time for 5 times (25% minimum damage) until it if “fully adapted” and the skill will be useable again every five seconds to “swap” with mahoraga going between controlling it yourself or having it be an npc like Agito or soul manips things you can summon BUT you must tame mahoraga
Mahoraga can be tamed by summoning it when not in PvP and beating it (fight starts when you try to swap by using the skill again without having tamed it and mahoraga will act as an enemy) once you successfully beat it you unlock the swap so you can control/play as mahoraga (you will do less damage than npc mahoraga for some balancing, and opponents attacks start at 40% reduced damage instead of 50% meaning you take 10% more damage than the npc version of mahoraga. And before you tame mahoraga each time it’s summoned you lose 25% of remaining health so you lose less at low hp but risk dying because of the reduced health but if you do it at full hp you lose a lot more
Domain expansion: chimera shadow garden This domain will have a unique feature of replacing your incomplete domain and you won’t need a domain shard but you you don’t gain much extra features because of this Skills will have a visual change of being black and looking like the shadows (like when megumi used it in the anime and his shikigami look different) and when you use the shikigami multiple will spawn as megumi can summon an unlimited amount in his domain but they won’t do more damage aside from basic domain buffs
I chose to make this replace incomplete domain and not have extra buffs because this moveset already has 8 moves and the domain change is purely visual
While I like all of it (aside from domain, That would make it the worst domain even worse then mahitos). The only Thing I would change is have Agito instead of shadow inventory.
Yes I know it's a sukana thing only but the character we play can use any innate at any skill level. Something could be like while agito on the field it will assist you In combat and give you passive slow RCT due to Deer.
What about Agito?
Hey, I think you should make it so that the shadow inventory can be interrupted within the next second. Personal suggestions.pay no mind .
Cool ideas! Personally, I'd replace Shadow Inventory with Agito. Also I'd make Mahoraga not a suicide pact. Tho I hope I'm not spoiling anything.
Mahoraga? ☠️☠️☠️
Good post besides the the constant lack of the word “you”
Im a tester, I made a suggestion about 10s a while back. If you wanna read it here it is https://docs.google.com/document/d/1KXSSelMWy5z07L3dp0WO9fNNNpfyesI6xOswsvcVHkU/edit?usp=sharing
do be careful tho, it is 6 pages long so it might be a long read haha
Bare*
We should be able to subjugate the shikigamis that would actually be so tuff